2355 2355 Animation Pipeline

This studio course focuses on the core concepts of animation and how animation fits into the pipeline in both a game and film studio. Using prebuilt rigs and current game engines students will learn how to properly schedule, budget, create, edit, implement and iterate on animations into a game engine or film pipeline. Animation exploration will be motion capture and key frame animation.

Prerequisite

ANGD 1101 AND ANGD 1102 AND ANGD 1312 AND ANGD 1313 AND ANGD 1314 AND ANGD 1315